By Alex
Of all of the various types and cultures within greater geekdom, tabletop role playing games have always been at the top of the list for me. I picked up my first 20-sider at 9 years old. I've played everywhere and anywhere. In bars, friends basements and even in the back of a Humvee in Baghdad (true story; one for another time). Tabletop has always held a special place in my heart. Some of my best memories come from tabletop RPG's and some of the best friends I have had over the last 23 years have come from the table. Some time ago, Shawn and I decided we didn't want to just be players or GM's anymore, we wanted to add our voices to this wonderful hobby, build our own world. Building a new world is more difficult than I had originally believed it would be when Shawn and I conceived of doing this. We were standing in line for a panel at PAX and somehow we got onto the topic of tabletop genres we loved and both us felt that it had been a long time since we had seen a tabletop RPG in the Cyberpunk genre that was an full package we could get behind. So, we said, why not, let's give it a shot. I had spent many years pulling together home brew worlds, smashing together my favorite concepts and characters from classic sci-fi and fantasy. It all seemed so simple. I had modified highly complex rule systems and had played more different systems than I could count off the top of my head in my twenty plus years of gaming. How hard could it be? Beyond what I could have even conceived. We thought it would be simpler since we were just basing this on a future version of Earth...nope, not the case. We stared with an amorphous idea of a new type of cyberpunk. One where we could use our game to talk about things going on in our world right now, provide a deep and engaging story that would provide GM's with ample material to craft adventures from while making things explode at the same time. We believe it's time for a new game. One that pushes the narrative farther and deeper, with enough of what we all know and love from gaming to still be the hobby that we love. Hopefully we have achieved what we set out to accomplish; a future world with a deep and engaging story, plus cool weapons and stuff to play with.
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